Young Red Dragon

Large dragon, chaotic evil
Armor Class
18 (natural armor)
Hit Points
178 (17d10 + 85)
Speed
40 ft., climb 40 ft., fly 80 ft.
  • STR 23 (+6)
  • DEX 10 (+0)
  • CON 21 (+5)
  • INT 14 (+2)
  • WIS 11 (+0)
  • CHA 19 (+4)
Saving Throws
Dex +4, Con +9, Wis +4, Cha +8
Skills
Perception +8, Stealth +4
Damage Immunities
fire
Senses
blindsight 30 ft., darkvision 120 ft., passive Perception 18
Languages
Common, Draconic
Challenge
10 (5,900 XP)

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) fire damage.

Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Fire Breath (Recharge 5–6). The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.