White Dragon Wyrmling
- Armor Class
- 16 (natural armor)
- Hit Points
- 32 (5d8 + 10)
- Speed
- 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.
- STR 14 (+2)
- DEX 10 (+0)
- CON 14 (+2)
- INT 5 (−3)
- WIS 10 (+0)
- CHA 11 (+0)
- Saving Throws
- Dex +2, Con +4, Wis +2, Cha +2
- Skills
- Perception +4, Stealth +2
- Damage Immunities
- cold
- Senses
- blindsight 10 ft., darkvision 60 ft., passive Perception 14
- Languages
- Draconic
- Challenge
- 2 (450 XP)
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
Cold Breath (Recharge 5–6). The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.