White Dragon Wyrmling

Medium dragon, chaotic evil
Armor Class
16 (natural armor)
Hit Points
32 (5d8 + 10)
Speed
30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.
  • STR 14 (+2)
  • DEX 10 (+0)
  • CON 14 (+2)
  • INT 5 (−3)
  • WIS 10 (+0)
  • CHA 11 (+0)
Saving Throws
Dex +2, Con +4, Wis +2, Cha +2
Skills
Perception +4, Stealth +2
Damage Immunities
cold
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages
Draconic
Challenge
2 (450 XP)

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.

Cold Breath (Recharge 5–6). The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.