Warhorse
- Armor Class
- 11
- Hit Points
- 19 (3d10 + 3)
- Speed
- 60 ft.
- STR 18 (+4)
- DEX 12 (+1)
- CON 13 (+1)
- INT 2 (−4)
- WIS 12 (+1)
- CHA 7 (−2)
- Senses
- passive Perception 11
- Languages
- —
- Challenge
- 1/2 (100 XP)
Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Actions
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.