Tyrannosaurus Rex
- Armor Class
- 13 (natural armor)
- Hit Points
- 136 (13d12 + 52)
- Speed
- 50 ft.
- STR 25 (+7)
- DEX 10 (+0)
- CON 19 (+4)
- INT 2 (−4)
- WIS 12 (+1)
- CHA 9 (−1)
- Skills
- Perception +4
- Senses
- passive Perception 14
- Languages
- —
- Challenge
- 8 (3,900 XP)
Actions
Multiattack. The tyrannosaurus makes two attacks: one with its bite and one with its tail. It can’t make both attacks against the same target.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can’t bite another target.
Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.