Shrieker
- Armor Class
- 5
- Hit Points
- 13 (3d8)
- Speed
- 0 ft.
- STR 1 (−5)
- DEX 1 (−5)
- CON 10 (+0)
- INT 1 (−5)
- WIS 3 (−4)
- CHA 1 (−5)
- Condition Immunities
- blinded, deafened, frightened
- Senses
- blindsight 30 ft. (blind beyond this radius), passive Perception 6
- Languages
- —
- Challenge
- 0 (10 XP)
False Appearance. While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.
Reactions
Shriek. When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker’s turns afterward.