Scorpion

Tiny beast, unaligned
Armor Class
11 (natural armor)
Hit Points
1 (1d4 − 1)
Speed
10 ft.
  • STR 2 (−4)
  • DEX 11 (+0)
  • CON 8 (−1)
  • INT 1 (−5)
  • WIS 8 (−1)
  • CHA 2 (−4)
Senses
blindsight 10 ft., passive Perception 9
Languages
Challenge
0 (10 XP)

Actions

Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.