Satyr
- Armor Class
- 14 (leather armor)
- Hit Points
- 31 (7d8)
- Speed
- 40 ft.
- STR 12 (+1)
- DEX 16 (+3)
- CON 11 (+0)
- INT 12 (+1)
- WIS 10 (+0)
- CHA 14 (+2)
- Skills
- Perception +2, Performance +6, Stealth +5
- Senses
- passive Perception 12
- Languages
- Common, Elvish, Sylvan
- Challenge
- 1/2 (100 XP)
Magic Resistance. The satyr has advantage on saving throws against spells and other magical effects.
Actions
Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.