Reef Shark
- Armor Class
- 12 (natural armor)
- Hit Points
- 22 (4d8 + 4)
- Speed
- 0 ft., swim 40 ft.
- STR 14 (+2)
- DEX 13 (+1)
- CON 13 (+1)
- INT 1 (−5)
- WIS 10 (+0)
- CHA 4 (−3)
- Skills
- Perception +2
- Senses
- blindsight 30 ft., passive Perception 12
- Languages
- —
- Challenge
- 1/2 (100 XP)
Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Smaller than giant sharks and hunter sharks, reef sharks inhabit shallow waters and coral reefs, gathering in small packs to hunt. A full-grown specimen measures 6 to 10 feet long.