Nightmare
- Armor Class
- 13 (natural armor)
- Hit Points
- 68 (8d10 + 24)
- Speed
- 60 ft., fly 90 ft.
- STR 18 (+4)
- DEX 15 (+2)
- CON 16 (+3)
- INT 10 (+0)
- WIS 13 (+1)
- CHA 15 (+2)
- Damage Immunities
- fire
- Senses
- passive Perception 11
- Languages
- understands Abyssal, Common, and Infernal but can’t speak
- Challenge
- 3 (700 XP)
Confer Fire Resistance. The nightmare can grant resistance to fire damage to anyone riding it.
Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Actions
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.
Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.