Manticore
- Armor Class
- 14 (natural armor)
- Hit Points
- 68 (8d10 + 24)
- Speed
- 30 ft., fly 50 ft.
- STR 17 (+3)
- DEX 16 (+3)
- CON 17 (+3)
- INT 7 (−2)
- WIS 12 (+1)
- CHA 8 (−1)
- Senses
- darkvision 60 ft., passive Perception 11
- Languages
- Common
- Challenge
- 3 (700 XP)
Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.
Actions
Multiattack. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Tail Spike. Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.