Killer Whale
- Armor Class
- 12 (natural armor)
- Hit Points
- 90 (12d12 + 12)
- Speed
- 0 ft., swim 60 ft.
- STR 19 (+4)
- DEX 10 (+0)
- CON 13 (+1)
- INT 3 (−4)
- WIS 12 (+1)
- CHA 7 (−2)
- Skills
- Perception +3
- Senses
- blindsight 120 ft., passive Perception 13
- Languages
- —
- Challenge
- 3 (700 XP)
Echolocation. The whale can’t use its blindsight while deafened.
Hold Breath. The whale can hold its breath for 30 minutes.
Keen Hearing. The whale has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 21 (5d6 + 4) piercing damage.