Hyena
- Armor Class
- 11
- Hit Points
- 5 (1d8 + 1)
- Speed
- 50 ft.
- STR 11 (+0)
- DEX 13 (+1)
- CON 12 (+1)
- INT 2 (−4)
- WIS 12 (+1)
- CHA 5 (−3)
- Skills
- Perception +3
- Senses
- passive Perception 13
- Languages
- —
- Challenge
- 0 (10 XP)
Pack Tactics. The hyena has advantage on an attack roll against a creature if at least one of the hyena’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Actions
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.