Hunter Shark
- Armor Class
- 12 (natural armor)
- Hit Points
- 45 (6d10 + 12)
- Speed
- 0 ft., swim 40 ft.
- STR 18 (+4)
- DEX 13 (+1)
- CON 15 (+2)
- INT 1 (−5)
- WIS 10 (+0)
- CHA 4 (−3)
- Skills
- Perception +2
- Senses
- blindsight 30 ft., passive Perception 12
- Languages
- —
- Challenge
- 2 (450 XP)
Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn’t have all its hitpoints.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
Smaller than a giant shark but larger and fiercer than a reef shark, a hunter shark haunts deep waters. It usually hunts alone, but multiple hunter sharks might feed in the same area. A fully grown hunter shark is 15 to 20 feet long.