Hulking Crab

Huge beast, unaligned
Armor Class
17 (natural armor)
Hit Points
76 (8d12+24)
Speed
20 ft., swim 30 ft.
  • STR 19 (+4)
  • DEX 8 (-1)
  • CON 16 (+3)
  • INT 3 (-4)
  • WIS 11 (+0)
  • CHA 3 (-4)
Skills
Stealth +2
Senses
blindsight 30 ft., passive Perception 10
Languages
--
Challenge
5 (1,800 XP)

Amphibious. The crab can breathe air and water.

Shell Camouflage. While the crab remains motionless with it’s eyestalks and pincers tucked close to it’s body, it resembles a natural formation or a pile of detritus. A creature within 30 feet of it can discren its true nature with a successful DC 15 intelligence (Nature) check.

Actions

Multiattack. The aboleth makes three tentacle attacks.

Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 20 (3d10+4) bludgeoning damage, and the target is grappled (escape DC 15). The crab has two claws, each of which can grapple only one target