Hill Giant

Huge giant, chaotic evil
Armor Class
13 (natural armor)
Hit Points
105 (10d12 + 40)
Speed
40 ft.
  • STR 21 (+5)
  • DEX 8 (−1)
  • CON 19 (+4)
  • INT 5 (−3)
  • WIS 9 (−1)
  • CHA 6 (−2)
Skills
Perception +2
Senses
passive Perception 12
Languages
Giant
Challenge
5 (1,800 XP)

Actions

Multiattack. The giant makes two greatclub attacks.

Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.