Hill Giant
- Armor Class
- 13 (natural armor)
- Hit Points
- 105 (10d12 + 40)
- Speed
- 40 ft.
- STR 21 (+5)
- DEX 8 (−1)
- CON 19 (+4)
- INT 5 (−3)
- WIS 9 (−1)
- CHA 6 (−2)
- Skills
- Perception +2
- Senses
- passive Perception 12
- Languages
- Giant
- Challenge
- 5 (1,800 XP)
Actions
Multiattack. The giant makes two greatclub attacks.
Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.