Grick
- Armor Class
- 14 (natural armor)
- Hit Points
- 27 (6d8)
- Speed
- 30 ft., climb 30 ft.
- STR 14 (+2)
- DEX 14 (+2)
- CON 11 (+0)
- INT 3 (−4)
- WIS 14 (+2)
- CHA 5 (−3)
- Damage Resistances
- bludgeoning, piercing, and slashing from nonmagical attacks
- Senses
- darkvision 60 ft., passive Perception 12
- Languages
- —
- Challenge
- 2 (450 XP)
Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.
Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.