Grick

Medium monstrosity, neutral
Armor Class
14 (natural armor)
Hit Points
27 (6d8)
Speed
30 ft., climb 30 ft.
  • STR 14 (+2)
  • DEX 14 (+2)
  • CON 11 (+0)
  • INT 3 (−4)
  • WIS 14 (+2)
  • CHA 5 (−3)
Damage Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Senses
darkvision 60 ft., passive Perception 12
Languages
Challenge
2 (450 XP)

Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.

Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.