Gold Dragon Wyrmling

Medium dragon, lawful good
Armor Class
17 (natural armor)
Hit Points
60 (8d8 + 24)
30 ft., fly 60 ft., swim 30 ft.
  • STR 19 (+4)
  • DEX 14 (+2)
  • CON 17 (+3)
  • INT 14 (+2)
  • WIS 11 (+0)
  • CHA 16 (+3)
Saving Throws
Dex +4, Con +5, Wis +2, Cha +5
Perception +4, Stealth +4
Damage Immunities
blindsight 10 ft., darkvision 60 ft., passive Perception 14
3 (700 XP)

Amphibious. The dragon can breathe air and water.


Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.

Fire Breath.
The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one.
Weakening Breath.
The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.