Goat

Medium beast, unaligned
Armor Class
10
Hit Points
4 (1d8)
Speed
40 ft.
  • STR 12 (+1)
  • DEX 10 (+0)
  • CON 11 (+0)
  • INT 2 (−4)
  • WIS 10 (+0)
  • CHA 5 (−3)
Senses
passive Perception 10
Languages
Challenge
0 (10 XP)

Charge. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.

Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.