Giant Wasp

Medium beast, unaligned
Armor Class
12
Hit Points
13 (3d8)
Speed
10 ft., fly 50 ft.
  • STR 10 (+0)
  • DEX 14 (+2)
  • CON 10 (+0)
  • INT 1 (−5)
  • WIS 10 (+0)
  • CHA 3 (−4)
Senses
passive Perception 10
Languages
Challenge
1/2 (100 XP)

Actions

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.