Giant Crocodile

Huge beast, unaligned
Armor Class
14 (natural armor)
Hit Points
85 (9d12 + 27)
Speed
30 ft., swim 50 ft.
  • STR 21 (+5)
  • DEX 9 (−1)
  • CON 17 (+3)
  • INT 2 (−4)
  • WIS 10 (+0)
  • CHA 7 (−2)
Skills
Stealth +5
Senses
passive Perception 10
Languages
Challenge
5 (1,800 XP)

Hold Breath. The crocodile can hold its breath for 30 minutes.

Actions

Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.

Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.