Giant Bat

Large beast, unaligned
Armor Class
13
Hit Points
22 (4d10)
Speed
10 ft., fly 60 ft.
  • STR 15 (+2)
  • DEX 16 (+3)
  • CON 11 (+0)
  • INT 2 (−4)
  • WIS 12 (+1)
  • CHA 6 (−2)
Senses
blindsight 60 ft., passive Perception 11
Languages
Challenge
1/4 (50 XP)

Echolocation. The bat can’t use its blindsight while deafened.

Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.