Crocodile

Large beast, unaligned
Armor Class
12 (natural armor)
Hit Points
19 (3d10 + 3)
Speed
20 ft., swim 30 ft.
  • STR 15 (+2)
  • DEX 10 (+0)
  • CON 13 (+1)
  • INT 2 (−4)
  • WIS 10 (+0)
  • CHA 5 (−3)
Skills
Stealth +2
Senses
passive Perception 10
Languages
Challenge
1/2 (100 XP)

Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.