Commoner

Medium humanoid (any race), any alignment
Armor Class
10
Hit Points
4 (1d8)
Speed
30 ft.
  • STR 10 (+0)
  • DEX 10 (+0)
  • CON 10 (+0)
  • INT 10 (+0)
  • WIS 10 (+0)
  • CHA 10 (+0)
Senses
passive Perception 10
Languages
any one language (usually Common)
Challenge
0 (10 XP)

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.