Commoner
- Armor Class
- 10
- Hit Points
- 4 (1d8)
- Speed
- 30 ft.
- STR 10 (+0)
- DEX 10 (+0)
- CON 10 (+0)
- INT 10 (+0)
- WIS 10 (+0)
- CHA 10 (+0)
- Senses
- passive Perception 10
- Languages
- any one language (usually Common)
- Challenge
- 0 (10 XP)
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.