Cockatrice
- Armor Class
- 11
- Hit Points
- 27 (6d6 + 6)
- Speed
- 20 ft., fly 40 ft.
- STR 6 (−2)
- DEX 12 (+1)
- CON 12 (+1)
- INT 2 (−4)
- WIS 13 (+1)
- CHA 5 (−3)
- Senses
- darkvision 60 ft., passive Perception 11
- Languages
- —
- Challenge
- 1/2 (100 XP)
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 11 Constitution saving throw against being magically petrified. On a failed save, the creature begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified for 24 hours.