Baboon

Small beast, unaligned
Armor Class
12
Hit Points
3 (1d6)
Speed
30 ft., climb 30 ft.
  • STR 8 (−1)
  • DEX 14 (+2)
  • CON 11 (+0)
  • INT 4 (−3)
  • WIS 12 (+1)
  • CHA 6 (−2)
Senses
passive Perception 11
Languages
Challenge
0 (10 XP)

Pack Tactics. The baboon has advantage on an attack roll against a creature if at least one of the baboon’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 − 1) piercing damage.