Avatar of Death

Medium undead, neutral evil
Armor Class
20
Hit Points
half the hit point maximum of its summoner
Speed
60 ft., fly 60 ft. (hover)
Damage Immunities
necrotic, poison
Condition Immunities
charmed, frightened, paralyzed, petrified, poisoned, unconscious charmed, frightened, paralyzed, petrified, poisoned, unconscious
Senses
darkvision 60 ft., truesight 60 ft., passive Perception 13
Languages
all languages known to its summoner
Challenge
— (0 XP)

Incorporeal Movement. The avatar can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Turning Immunity. The avatar is immune to features that turn undead.

Actions

Reaping Scythe. The avatar sweeps its spectral scythe through a creature within 5 feet of it, dealing 7 (1d8 + 3) slashing damage plus 4 (1d8) necrotic damage.