Animated Armor

Medium construct, unaligned
Armor Class
18 (natural armor)
Hit Points
33 (6d8 + 6)
Speed
25 ft.
  • STR 14 (+2)
  • DEX 11 (+0)
  • CON 13 (+1)
  • INT 1 (−5)
  • WIS 3 (−4)
  • CHA 1 (−5)
Damage Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
blindsight 60 ft. (blind beyond this radius), passive Perception 6
Languages
Challenge
1 (200 XP)

Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.

False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

Multiattack. The armor makes two melee attacks.

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.