Acolyte

Medium humanoid (any race), any alignment
Armor Class
10
Hit Points
9 (2d8)
Speed
30 ft.
  • STR 10 (+0)
  • DEX 10 (+0)
  • CON 10 (+0)
  • INT 10 (+0)
  • WIS 14 (+2)
  • CHA 11 (+0)
Skills
Medicine +4, Religion +2
Senses
passive Perception 12
Languages
any one language (usually Common)
Challenge
1/4 (50 XP)

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

Cantrips (at will):
light, sacred flame, thaumaturgy
1st level (3 slots):
bless, cure wounds, sanctuary

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.